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Post by newman on Jun 14, 2007 8:21:11 GMT 1
I've got a question about railgun. Lets give an example: I'm a allied engi and I am defending the first tug, Do i have to stay behind the wall from the axis spawn point? And will it be spawnkill if i pass that wall and kill the axis when they respawn out of there house Tnx becouse i was getting bit confused yesterday, soo i tried to stay behind the wall
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Post by ironman on Jun 14, 2007 10:42:09 GMT 1
yes the wall at the axis spawn is the "border"
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marakatoneskid
Corperal
Do not disturb myself if i play like a crazy monkey because i'll be doing my record remember it ;D
Posts: 57
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Post by marakatoneskid on Jun 14, 2007 11:09:23 GMT 1
hey if im an allied field ops can i throw support fire to axis zone?
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Post by ironman on Jun 14, 2007 11:32:40 GMT 1
hey if im an allied field ops can i throw support fire to axis zone? like i said the wall is the border if u throw air support or air strikes on the axis hut they stand no chance of counter attacking..
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Post by **R.!.P** on Jun 14, 2007 13:08:43 GMT 1
although it is no spawnkilling, camping at that wall is a bit lame it has only two place where axis can go through and they stand no chance when whole allied team is camping there
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Post by ironman on Jun 14, 2007 14:08:48 GMT 1
although it is no spawnkilling, camping at that wall is a bit lame it has only two place where axis can go through and they stand no chance when whole allied team is camping there exactly, and if that happens then there is something wrong with the teams, that means the allied team is too strong vs a weaker axis team, and it is a sign that there is need for a xp shuffle
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Post by toppahousu on Jun 14, 2007 16:00:14 GMT 1
Always u can use common sence...if other team can hardly get out of spawnpoint u can switch team if possible or at least fall back the defence line It is not fair game if u fight in the line of is it sk or not....dont u think
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Post by newman on Jun 14, 2007 16:41:11 GMT 1
Always u can use common sence...if other team can hardly get out of spawnpoint u can switch team if possible or at least fall back the defence line It is not fair game if u fight in the line of is it sk or not....dont u think I agree with that, butt railgun is a really unfair map thats why i dont like it anymore, becouse if the allied are 2 good they will only defend at the wall and axis cant do shizzle. butt when axis is 2 good they will win the map in 4/5 minutes... cya
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Post by glenn on Jun 14, 2007 18:33:59 GMT 1
your right newman i dont like the map either for the same reasons
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Post by **R.!.P** on Jun 15, 2007 15:31:14 GMT 1
Always u can use common sence...if other team can hardly get out of spawnpoint u can switch team if possible or at least fall back the defence line It is not fair game if u fight in the line of is it sk or not....dont u think I agree with that, butt railgun is a really unfair map thats why i dont like it anymore, becouse if the allied are 2 good they will only defend at the wall and axis cant do shizzle. butt when axis is 2 good they will win the map in 4/5 minutes... cya with good teams u can always have a nice map
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Post by ironman on Jun 15, 2007 17:05:01 GMT 1
when you reall look at it from a "map making" point of view then the basic standard maps all have a diffrent tactical problem for both sides, wich gives the game a variation
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Post by **R.!.P** on Jun 15, 2007 22:34:03 GMT 1
making a map that is enjoyable, fair for both teams, and not boring after so many times played and many many more things to keep in mind, isnt simple at all, so im satisfied with almost each map. Maybe it would be nice if we made our own map
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Post by tailgunner on Jun 16, 2007 9:23:06 GMT 1
It helps a lot if axis can spawn on the tower after that wall. it makes camping much harder for allies. Played with that spawn point on other servers and it works fine.
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Post by Ricardus on Jun 16, 2007 10:01:08 GMT 1
I didnt know that was a spawn point!
Anyway - I like the railgun map. Its one of the few maps where the axis are in 'attack mode' so, it gives some tactical variation.
Ricardus
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Post by ironman on Jun 16, 2007 16:12:24 GMT 1
making a map that is enjoyable, fair for both teams, and not boring after so many times played and many many more things to keep in mind, isnt simple at all, so im satisfied with almost each map. Maybe it would be nice if we made our own map we already have 3 plc maps, but iam never happy with the end result and radiant isnt one of th emost user friendly programs arround (to say the least)..
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Post by ironman on Jun 16, 2007 16:15:16 GMT 1
I didnt know that was a spawn point! it is not the spawn point, but if you are on axis side and you step out of the spawn hut and u get nuthing else but arty and airstrikes on you, because the allies are all at "the wall" camping, then there is somethign wrong with the teams.
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Post by **R.!.P** on Jun 16, 2007 17:14:28 GMT 1
I didnt know that was a spawn point! it is not the spawn point, but if you are on axis side and you step out of the spawn hut and u get nuthing else but arty and airstrikes on you, because the allies are all at "the wall" camping, then there is somethign wrong with the teams. it can be a spawnpoint IRON. not on this railgun, but some servers have fixed version, where u can choose that tower as a spawnpoint, thats really better for the game
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Post by glenn on Jun 16, 2007 18:48:07 GMT 1
yeah i think that to. the tower shoult be nice as spawn point for axis BUT to fire the railgun it isn't fair for allies
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