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Post by ironman on Aug 31, 2007 18:29:54 GMT 1
server 1 is currently running Sniper Night My home made sniper map, and feed back, bugs or other information is welcome.. there is no command map yet , iam still perfecting map, command map is last thing i make.. there is no objec yet, i made one but i havent added it to this version of the map.. No mortar and no air strikes or arty can be used... enjoy
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Post by Hell_Man on Aug 31, 2007 19:35:15 GMT 1
why make an objective in this kind of map.. No need, just hide and sniping is really good. Moutanche became a really sniper guy in this kind of map... He is the one who can find the bugsssssss.
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Post by gespstylo on Aug 31, 2007 21:33:54 GMT 1
im having trouble entering the serv, iron, could you explain me (once more) where and what i have to put in my et maps??
greetzz gesp stylo
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Post by ironman on Aug 31, 2007 22:07:08 GMT 1
well just incase you want a objective i have already added a objective, (was already planned) , and i have found 2 bugs, but there were too few people to actually play (6 players) so i want to run map tomorrow (saterday) all day ..
and gespstylo
open your etmain folder look for a "snipernight.temp" and delete that one.. next time u reconnect you download it and it will be fine..
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Post by gespstylo on Sept 1, 2007 9:35:22 GMT 1
ok, i did that ty
my bro is currently trying the map with bram the killer (i know, 2 players is way too less for such a map but if you want to check the surrounding then thats ok) it looks really great
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Post by snowie8 on Sept 1, 2007 9:42:56 GMT 1
wowwwww i did just play the map its so good nice hidding place but some trickjumps are hard and i like the door with the bird of the plc in them all i want to say is that its a realy great map bye snowie8
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Post by gespstylo on Sept 1, 2007 10:17:41 GMT 1
ok, i think i found a bug
i was in a house (as axis) and i was aiming for kommu on the other side but the shots got dodged by the tree leaves wich were right in my line of fire...
im sure it must have been that cause after 5 shots it still was the same and if you are sinper, i dont think that you would miss 5 shots...
bye gesp stylo
EDIT: my bro found another bug i think, dunno if it was your intention iron but my bro found a way to get on the enemy side... he was allies and he went to the house with the hole in the wall near the (i cant translate it... prikkeldraad) and he jumped not into the axis house but near the axis house so he had some hp damage but still he was alive...
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Post by Moutanche on Sept 2, 2007 8:49:24 GMT 1
Great map iron very good job. As hell say no need obj in this sort of map could it be possible to take it in a rotation ? The time of respawn is not the same in axis or allies. And hell if i was a so good sniper that you say i think that everybody would know it. But by the way it's not the case
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Post by Alexander The Great on Sept 2, 2007 11:07:29 GMT 1
yeah iron i agree with Mou, about putting it in rotation. it was running all day yersterday and it was realy fun cos it was new for everyone and you could explore the map and look for sniping spots that no one yet found. but it was running all day long and we had about 20 games in a row, after which everyone knew every inch of the map. putting it in rotation kinda gives u a break and after u played the usual 6 maps and its snipernight's turn u wont remember ALL of the sniper spots where people from the other team used to hide and it keeps the mystery of the map. But once again - it's an incredible map! i saw the screenshots u made a month ago, but seeing the pictures is nothing like playing the map. Great job!
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Post by ironman on Sept 3, 2007 3:40:10 GMT 1
well i already made a new version, with a objective for both sides, you have to "cross over" to enemy side then steal and bring back the gold to the tank on your own side..
i made a new tunnel system for both sides and i adjusted small bugs i found, also i made a command map wich +- (actually) fits the compass map.. i also added signs and adjusted some of the sounds, i made some of the corridors wider for more easy access i added more furnature and other map objects, (tanks and anti tank barrier), and i changed some of the skins..
still working out some of the kinks and bugs think will test it on server..
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Post by ironman on Sept 3, 2007 3:42:02 GMT 1
everyone and you could explore the map and look for sniping spots that no one yet found. but it was running all day long and we had about 20 games in a row, that was the idea, did u see any bugs??
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Gursa
Sergeant
Posts: 164
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Post by Gursa on Sept 3, 2007 8:08:45 GMT 1
if the sniper map gets into map rotation i hope that it has objective, coz it is boring just snipe.. not all of us like it ;D
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Post by Alexander The Great on Sept 3, 2007 16:04:26 GMT 1
yeah well punk rock and moutanche found a bug that when u are alli u go into this little house, climb ladder to second floor, look out of the hole in the wall and if u jump diagonaly to the right u will jump over to the other side of the electrified fence.
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Post by Alexander The Great on Sept 3, 2007 16:06:39 GMT 1
EDIT: my bro found another bug i think, dunno if it was your intention iron but my bro found a way to get on the enemy side... he was allies and he went to the house with the hole in the wall near the (i cant translate it... prikkeldraad) and he jumped not into the axis house but near the axis house so he had some hp damage but still he was alive... ooups didnt see that gesp alrweady posted it
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Post by ironman on Sept 3, 2007 18:28:39 GMT 1
yeah well punk rock and moutanche found a bug that when u are alli u go into this little house, climb ladder to second floor, look out of the hole in the wall and if u jump diagonaly to the right u will jump over to the other side of the electrified fence. ok i think i know what you all mean, will see if i can fix that in a good way.
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Post by gespstylo on Sept 5, 2007 12:26:28 GMT 1
well iron, i tried it too by jumping to the left instead of the right... it works alot better for me cause when you land, you have cover of the building wich stands in the way... also hell and zero could just jump from building to building trough the holes...
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Post by ironman on Sept 5, 2007 16:13:57 GMT 1
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