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Post by ironman on Sept 21, 2007 16:28:01 GMT 1
i remade the famouse map Gold rush and added a few new things 1) allied covert operations can now infiltrate the bank before the tank blows the bank doors 2) you can now climb up the balconey inside the bank 3) you can now enter a house close the axis spawn..
the new High security bank door also appears on the command map , i made a new command map icon esspecially for this door..
Further more in the first test (yesterday) i foudn out some people were lagging due to high fraime rate, if all is well that problem is now solved because i now compiled "meta" ,"lights" , "visibility" and "bounce" this should fix all lagg by high fraime rate..
the rest of the map is standard, i just thoughed this new cdovert ops option would be a nice edition..
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Post by ironman on Sept 21, 2007 17:42:18 GMT 1
Gold Rush Redux If you get inside the bank and try to get the axis gold as a disquised allied cov ops you can not pick it up because you are now on axis side.. you have to open the "High security door" for a team member (who gets the gold) or get rid of the stolen uniform inside of the bank then take the axis gold and escape the bank from the upstairs balconey...
you can get rid of your stolen uniform by climbing on the bank (interieur) balconey and spotting mines or shoot from the open window.. (any hostile action gets rid of your stolen uniform)
if anyone wants to try it , server 1 in rotation of 5 maps. and if you find a bug plse let me know.. Special thx to Pt for finding the "high security door" bug, (door wouldt open dor allied disquised cov ops) this has been fixed now... hope you all enjoy this new extra dimension to this old but gooood! map...
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Post by gespstylo on Sept 22, 2007 17:04:09 GMT 1
i dont think we will find many bugs on this one, it is just a modification of an old map, so all the bugs of the old map will be in it+ maybe one or two new ones
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Post by glenn on Sept 22, 2007 18:36:53 GMT 1
really nice iron, the things you changed to gold rush are really good naw the map is even better. keep up the good work greatz glenn
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Post by ironman on Sept 22, 2007 19:03:02 GMT 1
i dont think we will find many bugs on this one, it is just a modification of an old map, that says nothing, it can still have unseen mistakes that are not in the original map..
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Post by Moutanche on Sept 22, 2007 19:29:20 GMT 1
great job iron this map is very funny, more than before This afternoon i mortar tank ( as most of the time ) but on my map i can't seen where i mortar. i don't know if it's a bug.
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Post by Big Steak on Sept 22, 2007 19:54:10 GMT 1
all i can say is that u have done a great job ... That s why we have u as good leader right ?? Steaky
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Post by ironman on Sept 23, 2007 0:02:40 GMT 1
great job iron this map is very funny, more than before This afternoon i mortar tank ( as most of the time ) but on my map i can't seen where i mortar. i don't know if it's a bug. strange bug mout it should work, but i dont know... ther eis also a other bug, almost all classes have 26 bullets and 66 clips of ammo... dont know how i changed that one
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Post by Moutanche on Sept 23, 2007 9:39:29 GMT 1
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Post by ironman on Sept 23, 2007 10:11:15 GMT 1
would you say that i'll never mortar on that map my god iron, you are a good guy : very good leader, very good admin drive a 2cv so you can't do that.You'll be perfect if you eat frogs ( but everybody can't be french) so i consider you are perfect ( for neerlander) Half of my life is going out but may be my teammates will appreciate that..... errrr! i do eat frog legs, but they taste liek chiken so i rather eat chicken
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Post by Pit on Sept 23, 2007 15:43:53 GMT 1
Well, it's not a bug, rather a improvement proposal: Today Allies got both gold crates to truck but most of Axis players didnt realize that. They thought, that gold was returned into bank. So they were defending the Panzer (still at first spawnpoint), only one or two players defended the truck. No wonder that Axis lost ....
Could you modify the map in such way, that first Axis spawn goes to Allies when both gold crates are at truck?
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Post by Moutanche on Sept 23, 2007 16:14:20 GMT 1
the mortar bug is allies and axis... and by the way iron i'm really sad for you but you'll never be french... frogs seems to be like chiken.... OH MY GOD-JUST A GUY OF NEDERLAND CAN SAY THAT. belgium said that frogs have taste of chips ( but everybody know that they eat chips with everything) to come back at the topic subject pit's idea is good. But in such a case the problem will be that there will have no people to defend the tank.
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Post by ironman on Sept 23, 2007 17:18:40 GMT 1
Well, it's not a bug, rather a improvement proposal: Today Allies got both gold crates to truck but most of Axis players didnt realize that. They thought, that gold was returned into bank. So they were defending the Panzer (still at first spawnpoint), only one or two players defended the truck. No wonder that Axis lost .... Could you modify the map in such way, that first Axis spawn goes to Allies when both gold crates are at truck? yes but that is very hard, i will look into that, and i think that it is just a matter of time before people realize and use this new option of infiltrating and defending against infiltration...
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Post by Hell_Man on Sept 23, 2007 18:49:21 GMT 1
hi, great job iron, but i think i found a little bug... when we stole gold with help of cvops, we go to the truck and put them in, but it doesn't say that is secure, we dont hear , first or second gold crate secure... it is a little think but can help axis to see where they are... thanks man...
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Post by gespstylo on Sept 23, 2007 19:02:08 GMT 1
indeed, i noticed that too... i tought they still hadnt got any of the crates into the truck, but when i looked closer, they were, tought i just didnt hear but now that hell says it, i know its not just my ears
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Post by ironman on Sept 23, 2007 19:15:24 GMT 1
hi, great job iron, but i think i found a little bug... when we stole gold with help of cvops, we go to the truck and put them in, but it doesn't say that is secure, we dont hear , first or second gold crate secure... it is a little think but can help axis to see where they are... thanks man... yeah i noticed that too, it sais he cant find the wav file who plays that warning, but it is the correct file.. i will take a look if i can alter it.
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Post by Moutanche on Sept 23, 2007 19:21:51 GMT 1
this evening i played this map as an axis. i think that that map is good like this because you must have a great teamwork to defend the tank and the bank. Really really great job.
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Post by ironman on Sept 23, 2007 21:20:19 GMT 1
this evening i played this map as an axis. i think that that map is good like this because you must have a great teamwork to defend the tank and the bank. Really really great job. yep that is why i made it, so axis must defend both targets, instead of just going all out on the tank with all the people on axis side
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Post by Moutanche on Sept 24, 2007 9:23:53 GMT 1
and it's a very good idea. and PPPPPPPPPPPPPLLLLLLLLLLEEEEEEEEEAAAAAAAAAASSSSSSSSEEEEEEEE could you do something for my mortar. i'm addict to.... it can be very usefull in that map.
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Post by ironman on Sept 24, 2007 11:00:45 GMT 1
and it's a very good idea. and PPPPPPPPPPPPPLLLLLLLLLLEEEEEEEEEAAAAAAAAAASSSSSSSSEEEEEEEE could you do something for my mortar. i'm addict to.... it can be very usefull in that map. i got no idea why it isnt showing up, it should
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