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Post by Ricardus on Mar 28, 2008 22:15:26 GMT 1
I found a script which you can use if you like. I think its fun.
Copy the following into your config file
set SetCg_fov1 "set cg_fov 100;wait;set Setcg_fov vstr Setcg_fov2;wait;echo ^7cg_fov 100" set SetCg_fov2 "set cg_fov 110;wait;set Setcg_fov vstr Setcg_fov3;wait;echo ^7cg_fov 110" set SetCg_fov3 "set cg_fov 120;wait;set Setcg_fov vstr Setcg_fov4;wait;echo ^7cg_fov 120" set SetCg_fov4 "set cg_fov 125;wait;set Setcg_fov vstr Setcg_fov5;wait;echo ^7cg_fov 125" set SetCg_fov5 "set cg_fov 130;wait;set Setcg_fov vstr Setcg_fov6;wait;echo ^7cg_fov 130" set SetCg_fov6 "set cg_fov 135;wait;set Setcg_fov vstr Setcg_fov7;wait;echo ^7cg_fov 135" set SetCg_fov7 "set cg_fov 140;wait;set Setcg_fov vstr Setcg_fov8;wait;echo ^7cg_fov 140" set SetCg_fov8 "set cg_fov 145;wait;set Setcg_fov vstr Setcg_fov1;wait;echo ^7cg_fov 145"
vstr Setcg_fov1
bind d "vstr SetCg_fov"
Or substiute another key for 'd'
you can change the variables if you like to. For example, set cg_fov 80 instead of 100 etc.
Enjoy - let me know how you get on. BTW, if you don't know how to create config file then let me know.
Ricardus
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Post by ironman on Apr 3, 2008 16:17:26 GMT 1
ric forgot to menstionbefore you do anything of the sorts to make a backup
i havent tried this, but iam curiouse as to what it does ?? so ric, what does it do?
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Post by Ricardus on Apr 5, 2008 14:44:30 GMT 1
The 'field of view' variable changes the way the first person perpective works. Imagine looking at the game through certain types of lenses. At the highest settings (e.g. 120 etc) the center looks further away whilst the sides start to become a litle distorted.
What's the advantage of it? With the FOV setting on high - it looks like you're running around the map really quickly whilst on lower settings (80 for instance) it looks as if you're plodding around. This is why certain jumps are more difficult at times than others. For example, the bunny hop jumps on 'Gold Rush' are much easier with the field of view set high. When in a firefight or, near the enemy its useful to have the FOV set lower so that the enemy appears in more of the screen.
The script I've attached allows you to cycle through various FOV settings by pressing whatever key you bind to the seeting. So, first press will take it up to the next setting then, when you hit the last setting it will cycle down etc.
If you want to see what a changed field of view setting looks like, type "seta cg_fov 100" or whatever number you like. Then see what its like moving around the map. If the FOV doesn't change when you do the above that will be because you were already on that setting.
Have fun - I like it
Ric
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